Post PAX 2012: Mobage Mobile Games

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While at PAX, I had the chance to sit down with Mobage and check out a few iOS games they have been developing. Set to be released sometime in the fall, Mobage has been working hard on three free-to-play games: Transformers: Legends, Marvel: War of Heroes, and Hellfire.  Transformers and Marvel are both card-based battle games, in which players collect, fuse, and battle with in-game cards. Each card displays a character and there respective skills and attributes that players can buff with other cards they collect while playing the game. Hellfire is also a card based game, but with a neat twist on the delivery.

In Transformers: Legends, players are given a choice between either the Autobots, who’s goal is to defend  Earth, or the Decepticons, who’d rather control it for its energon. During my time with the company’s demonstration I saw the basic mission structure, which includes choosing your battles on a world map, assembling your customizable team, and pitting them in an automated battle that plays out based on the attributes of the cards in battle. Victory in battles reward players with credits, which can be used to purchase additional transformers. Pretty neat stuff.

In Marvel: War of Heroes, players assume the role of of an agent who joins forces  with superheroes from the Marvel universe like Spider-Man and Thor. The concept is similar to the Transformers, in that players assemble a team of well-known characters and do battle against enemies in card-based battle. As with Transformers, the battles are automated and victory is dependent upon the cards and there attributes.

Finally, Hellfire is a new game that Mobage revealed at PAX. Like Mobage’s other two titles, Hellfire appeared to have a card-based structure, but rather than selecting cards and watching the battles unfold, Hellfire’s battles require more direct participation. Players will have to use swiping gestures to fight, and their aim will have an effect on the damage done. In the demonstration I was shown, The cards in Hellfire could evolve into bigger and nastier versions with consistent use. During the battles, using the appropriate card with the correct elemental buffs seemed important. The artwork was beautiful and I found Hellfire to be really fun for a small free-to-play iOS based game.

Transformers, Marvel, and Hellfire are set to launch this fall on iOS and Android and we hope to have more coverage when they do.