Guild Wars 2 Patch Adds Transgender Character

Guild Wars 2 got a Patch on June 23rd that made a lot of fixes and changes.  A highlight of the patch is the addition of Sya, a character who is transgender.  Here are the details on Sya from the Guild Wars 2 Forum.

Here are SOME of the patch notes.  For a full list (it is quite long) go to the Guild Wars 2 Forum:

BALANCE, BUG-FIXING, POLISH
General

  • Added an option to lock the ground-target marker at maximum skill range, preventing the marker from being placed out of range.
  • Fixed a bug that prevented players from targeting their nearest enemy if their nearest enemy was behind them.
  • Item tooltips for soulbound items will now display the name of the character they are bound to if it isn’t the current character.
  • Guilds can now store up to 25 each of their guild banner, guild banquet, guild siege, vault transport, and guild world event consumables.

Personal Story
The Personal Story has been restored to its original order and pacing, with minor improvements added.
Chapter 6—A Light in the Darkness

  • Updated text and VO for multiple characters. Updated sound effects.

Chapter 6—The Priory Assailed (Priory)

  • Updated VO for Trahearne. Updated sound effects.

Chapter 6—Retribution

  • Updated VO for multiple characters. Revised sound effects.

Chapter 7—Forging the Pact

  • Updated text and VO for multiple characters. Updated sound effects. Modified camera flythrough.

Personal Fear Choice: “Letting an innocent die.”+
Chapter 7—Tower Down+

  • Fixed a bug that caused VO to overlap.

Chapter 7—Breaking the Bone Ship

  • Modified camera flythrough.

Personal Fear Choice: “Failing my companions.”+
Chapter 7—Shell Shock+

  • Fixed a bug that caused VO to play at the wrong time.

Chapter 7—Volcanic Extraction

  • Disabled character greets and increased VO broadcast range.

Chapter 7—Marshaling the Truth

  • Updated and/or rerecorded VO for Trahearne.

Personal Fear Choice: “Causing the suffering of another.”+
Chapter 7—Striking Off the Chains+

  • Revised and/or rerecorded multiple VO lines for Apatia. Adjusted some character gestures.

Chapter 7—Wet Work

  • Revised and/or rerecorded multiple VO lines for Apatia. Adjusted audio post-processing for largos.

Chapter 7—Willing Captives

  • Revised and/or rerecorded multiple VO lines for Apatia.

Chapter 7—Intercepting the Orb

  • Adjusted camera flythrough.

Chapter 7—The Battle of Fort Trinity

  • Revised and/or rerecorded multiple VO lines for Trahearne. Improved camera flythrough. Updated sound effects. Fixed cinematic playback audio bug.

Personal Fear Choice: “Letting an innocent die.” (Conclusion)+
Chapter 7—A Sad Duty+

  • Updated conversation text. Revised camera flythrough.

Personal Fear Choice: “Failing my companions.” (Conclusion)+
Chapter 7—Delivering Justice+

  • Updated VO for Trahearne. Revised scene dialog.

Personal Fear Choice: “Causing the suffering of another.” (Conclusion)
_+Chapter 7—Liberating Apatia+

  • Revised and/or rerecorded multiple VO lines for Trahearne. Updated sound effects.

Chapter 8—Armor Guard

  • Increased VO broadcast range.

Chapter 8—Blast from the Past

  • Fixed a scene bug that caused improper character animation.

Chapter 8—Against the Corruption

  • Rewrote and/or rerecorded multiple lines for Trahearne.

Chapter 8—Romke’s Final Voyage

  • Fixed cinematic audio and other sound effects. Processed ghost audio. Revised beach scene. Rewrote and/or rerecorded multiple VO lines for Trahearne.

Chapter 8—Victory or Death

  • Converted the Ruined City of Arah (story) dungeon to a Personal Story step that may be completed by 1 – 5 players. Improved or added sound effects and audio zones to multiple encounters. Revised the Ruined City of Arah Dungeon Track to be unlocked by story mode or explorable mode completion. The Master of Arah achievement has been revised to only require explorable mode completion. Modified completion reward.

Items

  • The permanent versions of the Royal Terrace Pass and Captain’s Airship Pass will no longer cause the player to be kicked out of the VIP area when logging in as long as the pass is still in their inventory.
  • Molochev Cocktail has had its burning values reduced.
  • Added a Mystic Forge recipe to change the stats on ascended weapons and armor. The recipe is as follows:
    • Ingredient 1: An ascended weapon or armor piece.
    • Ingredient 2: The exotic insignia or inscription for the desired stats.
    • Ingredient 3: Five globs of ectoplasm.
    • Ingredient 4: An Anthology of Heroes, purchased from Miyani for 10 spirit shards.
    • Result: A piece of ascended gear with the stats of the inscription or insignia of the same type as the piece of gear that went in.
    • Example: Zojja’s Claymore + Knight’s Orichalcum Imbued Inscription + Five Globs of Ectoplasm + Anthology of Heroes = Beigarth’s Claymore
    • NOTE: All upgrades are lost as part of this conversion.

SOURCE