Unreal-Powered MMORPG Otherland Hits Steam Early Access Sep. 10th

DRAGO Entertainment has announced a new date for the Early Access Launch of the Unreal-powered Client Action MMORPG Otherland. Previously scheduled for the end of August, the development team is addressing community feedback to provide EU and US based servers at launch and using the additional time to enhance the game further.

After two CBTs, Early Access is the final step in the journey towards full release in the beginning of 2016.  Players can now check out a new video highlighting the multiverses in the game:

“After so many years in development, we figured a few more days could not hurt,” comments Lucjan Mikociak, CEO of DRAGO Entertainment, jokingly. “Seriously, though: we just need a bit more time to ensure a smooth Early Access launch, especially since we are now providing both US and EU based servers at launch – a feature requested many times by our growing community.”

Despite being in Early Access, Otherland is probably one of the most advanced titles on the service, a far cry from the Pre-Alpha Versions often put up for sale. Most of its unique features – starting with the eDNA System that allows users to “collect and clone” items and NPCs, down to Player Housing and PVP systems – have been fully implemented and there is a ton of content available at launch – with more to come on a regular basis.

To prove this point and to apologize to the community for the delay, DRAGO is releasing brand new screenshots and a “Feature Video” focusing on the Multiverse. Producer Erik Simon will explain the story behind the worlds of Otherland and show some never-before-seen footage – including in-game gameplay.

About Otherland
In the Unreal-powered Action MMORPG, based on the bestseller novels by Tadd Williams, players explore a series of virtual worlds, each with a completely unique look, but connected by an overarching storyline: The fantasy world “Eight Squared”, the cyber-punk inspired “Bad Sector”, the Asian “Five Isles” and the SciFi planet “Mars”.

The “Lambda Mall” functions as the central hub for players to socialize, complete with bars, shops and personal player apartments. Thanks to its unique setting, Otherland features several innovations for MMOs, among them the eDNA of NPCs, Avatars and Items as well as the “USpace” (Player housing) and “ClanLand”-systems.

Features 

  • Quest-driven MMORPG with 4 character classes in PvE and PvP
  • Action-based combat with WASD-controls and Mouse-aiming
  • Outstanding virtual reality scenario with 5 uniquely designed worlds and a strong story, based on Tad Williams’ bestselling novels
  • eDNA: Players craft items and clone NPCs based on their virtual DNA
  • USpace: Personal housing – customize, grow resources and defend against other players
  • ClanLand: Clans develop their own worlds and protect them in clan wars

Revenues derived from Early Access will flow right back into development, allowing for additional time to balance, optimize and polish the game before the intended Release in early 2016.

The Otherland MMORPG is being developed by DRAGO Entertainment in Krakow, Poland.  Further information on the game can be found at www.drago-entertainment.com/Otherland . The Community forum can be found at http://forum.drago-entertainment.com.